Tournament presence · pick + ban
22.0%#20 of 173 champions
Pick
15.4%picked in 4,284 of 27,821 games
Ban
6.6%1,486 bans over 22,617 games, against 3.1% in soloQ
Win rate as ADC49.5% between 48.3% and 50.8% over 4,205 gamesSoloQ 49.5%: no clear gap
Median length29 minsoloQ 27 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 951,671 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as ADC.

  • DraftPicked less often in amateur play
    Amateur
    7.4%
    SoloQ
    8.6%
    7.4% of the role's picks in amateur play, against 8.6% in soloQ.
  • DraftBanned more often in amateur play
    Amateur
    5.9%
    SoloQ
    3.1%
    5.9% ban rate in amateur play over 14,779 games, against 3.1% in soloQ over 419,060 games.
  • LengthLonger games in amateur play
    Amateur
    29 min
    SoloQ
    27 min
    Median of 29 min in amateur play, against 27 min in soloQ.
02 — How to play it

How to play it?

Lethal Tempo, then Kraken Slayer, Guinsoo's Rageblade, and Terminus: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesLethal Tempo97% · 165,826
Same in amateur play
SpellsFlash + Barrier58% · 98,808
Same in amateur play
SkillsQnot collected in soloQ
Amateur: 100% · 701 games
Core (3 legendaries)44% · 47,092
44%of soloQ games
  1. Kraken Slayer
  2. Guinsoo's Rageblade
  3. Terminus
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Team damage first: more damage than 82% of ADC.

  1. Team damagetop18%26% · ADC: 23%

Read on tournament games from 2026-04-15 to 2026-10-12 (44,638 games) · same reading as the draft review · compared with other ADC

What marks it

  • Damage

Like other ADC

  • Damage in mid game
  • Damage in late game
  • Plays teamfights
  • Takes its kills in duels
  • Lets allies carry kills

What it is not

  • Little CC
  • No poke

Damage / min by phase · at equal gold

Rank 4 in lane, 34 in mid game and 43 in late game, out of 100 ADC.

462-63 vs 525
885-30 vs 915
1,353-13 vs 1,366
Lane · 5–14 minMid game · 15–22Late · 23–30
Kai'SaADC

Gold vs. direct opponent

At 20 min, ahead of 93% of ADC against the direct opponent.

ADC

Where it stands among ADC · every measure

0 ← less · median · more → 100
  • Damage in lane · rank 4 of 100 among ADC462 · median 525
  • Damage in mid game · rank 34 of 100 among ADC885 · median 915
  • Damage in late game · rank 43 of 100 among ADC1,353 · median 1,366
  • Gold at 15 min · rank 80 of 100 among ADC+219 · median -54
  • Gold at 20 min · rank 93 of 100 among ADC+547 · median -85
  • Absorbs damage · rank 78 of 100 among ADC445 · median 361
  • Plays teamfights · rank 49 of 100 among ADC56% · median 56%
  • Takes its kills in duels · rank 58 of 100 among ADC19% · median 19%
  • Lets allies carry kills · rank 28 of 100 among ADCrank 28 of 100
  • Crowd control (CC) · rank 9 of 100 among ADC0.1 · median 0.6
  • Team damage · rank 82 of 100 among ADC26% · median 23%
04 — With / against

With whom, against whom?

Better than expected against Akali in amateur play: +11.9 pts over 144 games, range above zero.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

Topgap to expected
Sion55.4% · expected 50.0% · 195 g+5.4 ptSoloQ -0.7
Malphite55.2% · expected 50.0% · 145 g+5.1 ptSoloQ +0.1
Gangplank56.8% · expected 46.3% · 44 g+10.5 ptSoloQ -0.1
Nasus53.8% · expected 48.7% · 117 g+5.1 ptSoloQ -3.2
Jax52.2% · expected 48.9% · 136 g+3.3 ptSoloQ -0.2
Junglegap to expected
Kha'Zix58.2% · expected 49.4% · 67 g+8.8 ptSoloQ +2.3
Talon61.1% · expected 49.3% · 36 g+11.8 ptSoloQ +0.9
Lee Sin51.3% · expected 49.8% · 347 g+1.4 ptSoloQ +0.4
Graves54.0% · expected 49.6% · 100 g+4.4 ptSoloQ +0.1
Sylas49.2% · expected 48.5% · 183 g+0.7 ptSoloQ -0.3
Midgap to expected
Akali61.1% · expected 49.3% · 144 g+11.9 ptSoloQ +0.5
Ahri50.0% · expected 47.4% · 342 g+2.6 ptSoloQ -0.4
LeBlanc52.8% · expected 49.1% · 125 g+3.7 ptSoloQ +1.3
Xerath54.2% · expected 50.1% · 107 g+4.1 ptSoloQ +0.8
Galio54.2% · expected 50.5% · 107 g+3.7 ptSoloQ -2.7
ADCgap to expected
Ezreal55.7% · expected 52.8% · 601 g+3.0 ptSoloQ +1.3
Ziggs61.2% · expected 54.0% · 103 g+7.2 ptSoloQ +2.1
Jhin54.1% · expected 51.9% · 416 g+2.2 ptSoloQ +2.3
Caitlyn51.5% · expected 47.6% · 206 g+3.8 ptSoloQ +0.9
Sivir53.1% · expected 50.6% · 192 g+2.5 ptSoloQ -1.3
Supportgap to expected
Poppy60.6% · expected 48.6% · 127 g+12.0 ptSoloQ +0.1
Pyke60.7% · expected 50.1% · 56 g+10.6 ptSoloQ +3.0
Rell50.5% · expected 45.9% · 204 g+4.6 ptSoloQ -0.5
Milio56.0% · expected 51.4% · 134 g+4.5 ptSoloQ -0.5
Yuumi53.6% · expected 48.5% · 112 g+5.1 ptSoloQ +2.5

With

Topgap to expected
K'Sante51.3% · expected 47.4% · 228 g+3.9 ptSoloQ +0.1
Malphite52.4% · expected 49.0% · 191 g+3.3 ptSoloQ -0.6
Sion51.5% · expected 49.1% · 204 g+2.4 ptSoloQ +0.6
Camille55.9% · expected 52.3% · 111 g+3.5 ptSoloQ -1.5
Yone51.8% · expected 49.1% · 137 g+2.7 ptSoloQ +0.1
Junglegap to expected
Wukong55.2% · expected 51.9% · 404 g+3.3 ptSoloQ +0.6
Lillia58.5% · expected 53.0% · 123 g+5.5 ptSoloQ +0.4
Qiyana56.1% · expected 52.3% · 148 g+3.8 ptSoloQ +0.8
Viego50.7% · expected 48.6% · 140 g+2.1 ptSoloQ +0.4
Cho'Gath53.5% · expected 50.9% · 99 g+2.7 ptSoloQ +0.2
Midgap to expected
Viktor55.2% · expected 50.0% · 252 g+5.1 ptSoloQ -0.2
Orianna51.4% · expected 47.4% · 222 g+4.0 ptSoloQ +2.8
Hwei55.1% · expected 50.8% · 118 g+4.3 ptSoloQ +0.9
Syndra51.1% · expected 50.3% · 280 g+0.8 ptSoloQ +0.3
Sylas50.6% · expected 49.4% · 174 g+1.2 ptSoloQ -0.9
Supportgap to expected
Bard63.8% · expected 52.4% · 47 g+11.4 ptSoloQ +0.5
Rell55.1% · expected 53.2% · 370 g+1.9 ptSoloQ -0.2
Rakan53.7% · expected 50.4% · 203 g+3.3 ptSoloQ -2.0
Pyke52.7% · expected 49.0% · 131 g+3.7 ptSoloQ 0.0
Alistar52.1% · expected 50.7% · 234 g+1.5 ptSoloQ +0.5

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by
Top26 champions
  • K'Sante233 games
    52.4%gap +0.7 ptsSoloQ: 51.6% · 5,183 g
  • Renekton203 games
    47.8%gap -0.2 ptsSoloQ: 49.7% · 4,905 g
  • Ornn195 games
    47.2%gap -2.0 ptsSoloQ: 49.1% · 3,157 g
  • Sion195 games
    55.4%gap +5.4 ptsSoloQ: 49.3% · 2,802 g
  • Ambessa190 games
    46.8%gap -2.2 ptsSoloQ: 52.0% · 4,433 g
Jungle22 champions
  • Wukong372 games
    46.5%gap -0.6 ptsSoloQ: 48.4% · 5,443 g
  • Lee Sin347 games
    51.3%gap +1.4 ptsSoloQ: 50.2% · 13,702 g
  • Vi241 games
    47.7%gap -1.6 ptsSoloQ: 52.4% · 3,731 g
  • Jarvan IV233 games
    49.8%gap -1.3 ptsSoloQ: 51.4% · 5,302 g
  • Xin Zhao220 games
    46.8%gap -2.8 ptsSoloQ: 48.4% · 2,717 g
Mid22 champions
  • Ahri342 games
    50.0%gap +2.6 ptsSoloQ: 48.2% · 7,372 g
  • Syndra295 games
    46.8%gap -2.0 ptsSoloQ: 49.1% · 7,676 g
  • Viktor260 games
    46.2%gap -2.9 ptsSoloQ: 50.7% · 7,768 g
  • Sylas197 games
    47.7%gap -2.0 ptsSoloQ: 50.8% · 7,123 g
  • Orianna190 games
    46.3%gap -5.4 ptsSoloQ: 51.5% · 3,541 g
ADC18 champions
  • Ezreal601 games
    55.7%gap +3.0 ptsSoloQ: 54.7% · 13,978 g
  • Xayah478 games
    44.4%gap -4.1 ptsSoloQ: 46.3% · 11,678 g
  • Jhin416 games
    54.1%gap +2.2 ptsSoloQ: 52.2% · 22,185 g
  • Yunara337 games
    43.9%gap -3.5 ptsSoloQ: 45.9% · 14,911 g
  • Jinx242 games
    42.1%gap -5.6 ptsSoloQ: 47.1% · 10,691 g
Support19 champions
  • Braum474 games
    45.6%gap -2.0 ptsSoloQ: 44.3% · 7,236 g
  • Leona331 games
    51.1%gap +0.4 ptsSoloQ: 47.1% · 7,185 g
  • Nautilus315 games
    49.8%gap +0.5 ptsSoloQ: 50.9% · 8,602 g
  • Lulu281 games
    52.3%gap +0.3 ptsSoloQ: 47.2% · 11,245 g
  • Thresh272 games
    47.8%gap -0.3 ptsSoloQ: 47.0% · 12,865 g
05 — In draft

Ban it or pick it?

Taken at any point of the series.

Pick rate as ADC

Amateur tournaments, compared with soloQ
  • SoloQ Master+8.6%163,906 picks of 1,903,339ban 3.1% · patches 16.19 to 16.21
  • Amateur tournaments7.4%2,823 picks of 38,304ban 5.9% · patches 16.19 to 16.21
  • Pro4.0%90 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

22.5% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as ADC
  • 13.3%G1937 games of 7,056
  • 15.6%G21,099 games of 7,057
  • 16.1%G3+453 games of 2,809
Once picked, the series moves on toIn G2, over 937 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.