Champion sheet · Mid

Katarina

Patches 16.19 to 16.21 · All regions

Bans, presence and fearless: Katarina across all builds. Build, best results and matchups: the selected build.

Tournament presence · pick + ban
4.6%#125 of 173 champions
Pick
1.1%picked in 325 of 28,547 games
Ban
3.5%798 bans over 23,110 games, against 11.9% in soloQ
Win rate as Mid52.9% between 48.0% and 57.8% over 274 gamesSoloQ 51.6%: no clear gap
Median length28.4 minsoloQ 27.1 min

Amateur: 27,970 games from amateur tournaments, last 60 days, KR 65% · EUW 25% · NA 10%. SoloQ Master+: 963,871 games on the same patches. An amateur figure in gold clearly differs from soloQ.

At a glance

Four answers, each one opens its chapter.
01 — What changes in tournaments

What changes in tournaments?

3 clear gaps between soloQ and amateur tournaments as Mid.

  • DraftPicked less often in amateur play
    Amateur
    0.5%
    SoloQ
    3.0%
    0.5% of the role's picks in amateur play, against 3.0% in soloQ.
  • DraftBanned less often in amateur play
    Amateur
    3.7%
    SoloQ
    11.9%
    3.7% ban rate in amateur play over 15,385 games, against 11.9% in soloQ over 431,272 games.
  • LengthLonger games in amateur play
    Amateur
    28.4 min
    SoloQ
    27.1 min
    Median of 28.4 min in amateur play, against 27.1 min in soloQ.
02 — How to play it

How to play it?

Electrocute, then Lich Bane, Shadowflame, and Zhonya's Hourglass: the most played build in soloQ.

SoloQ build, amateur differences under each block
RunesElectrocute55% · 31,955
Same in amateur play
SpellsFlash + Ignite92% · 53,811
Same in amateur play
Core (3 legendaries)29% · 8,213
29%of soloQ games
  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
Same in amateur play

Not collected in soloQ: starting items, 4th item, and skill order.

03 — In a comp

What does it bring to a comp?

Below the floor: no measure published.

Below the floor: no measure published.

04 — With / against

With whom, against whom?

No opponent with a clear gap to expected in amateur play: win rates remain ranges.

in

Best results

Ranked by the gap to expected in amateur play, at the lower bound of its interval, at most 5 per role. The other source is a reference.

Against

No positive gap in amateur play.

With

No positive gap in amateur play.

Matchups and allies

One group per role of the other champion, five cards first. The bar is the win rate range, the tick marks 50%; the colour of the gap gives our reading, it sorts nothing.

Sort by

No pair measured in amateur play on this side.

05 — In draft

Ban it or pick it?

Fallback pick: comes out late in the series, once the pool has emptied.

Pick rate as Mid

Amateur tournaments, compared with soloQ
  • SoloQ Master+3.0%57,388 picks of 1,927,732ban 11.9% · patches 16.19 to 16.21
  • Amateur tournaments0.5%189 picks of 40,028ban 3.7% · patches 16.19 to 16.21
  • Pro0.0%0 picks of 2,238bans not published · patches 16.17 to 16.20

Presence by patch

5.9% on 16.21
16.1216.21
Pick + ban, all regions, one point per patch; a patch without a measure leaves a gap.

Within the series

Fearless series only · as Mid
  • 0.8%G158 games of 7,272
  • 1.0%G272 games of 7,272
  • 1.0%G3+30 games of 2,905
Once picked, the series moves on toIn G2, over 58 series where it is played in G1 then replaced in the same role. Published from 30 series.
Amateur: amateur tournaments created with tournament codes; soloQ: Master+, same patches. An amateur figure in gold and each card of “What changes” flag a gap that the volumes of both sources settle. Build: shares only, no win rate, which mostly follows game length. Gap to expected (lolalytics' Delta 2): the pair's win rate minus the one the two champions' own strength predicts, their win rate in their role in the same source; it is coloured when its 90% interval excludes 0, teal favourable, orange unfavourable. Under 30 games: games only.